利用者:SurberPurser301

出典: くみこみックス

2012年5月5日 (土) 10:32; SurberPurser301 (会話 | 投稿記録) による版
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study by app - Purdue University and Microsoft recently conducted a study and said that about 75 percent battery power a smartphone app draws is utilized for serving third party advertisements. This study covered several popular smartphone applications like Android Browser, Angry Birds, along with other Ravio's games. It was also reported that app download manager in the New York Times eats-up a lot of energy even after its main operation, to download news, has completed. The research mainly includes a persons who use free app and avoid paying money for removing apps. Android phone software developers have suggested that users should use free app on trial basis as soon as they find it useful, they need to buy it to eliminate ads. Longer you employ free apps, sooner the battery life ends. Users should look after battery because it's often costlier than small fee of an app. The study only involved apps for Android, not the apps for Windows Phone or iPhone.

flashcard app - The research was conducted employing a tool called eprof. It concluded that a lot of apps spend sizable amount of time in performing I/O functions including accessing Wi-Fi or 3G data. The research also revealed that numerous apps possess a hidden feature to keep a device operating in full-power mode even after app's operation is complete. Rovio's Angry Birds, for an instance, has alternative party ad network that eats-up 45 percent from the total power consumed through the app. Opening Android search page in native browser consumes 20,000 µAH contributing to 31 percent and 16 percent can be used for 3G and GPS.

Inside the testing, a sample app found engaged in establishing connection to remote server and sent 5 packets of information. Even after the app completed its operation, its 3D radio was found active for additional 6 seconds that further wasted 57 present of the total energy consumed from the app.

flash card app - Hundreds of other apps also behave in similar way and are causing provocation among users. Additionally it is a tough time for Android software development experts whose apps are pointlessly draining battery. The study concluded that the most of one's an app consumed is actually consumed by I/O operations that don't often correlate with the operations the app is perfect for. Android phone software developers have to reconsider the strategy they follow for developing apps and to calm down their temptation for collecting the personal data from user's device. This is advisable that the business communities is going with as fair as you possibly can Android programming that doesn't suck user's battery for irrespective I/O operations.

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