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		<title>RobyKahn678: 新しいページ: 'Engineering Modeling - An Iterative Approach  Making the dwelling of a model function as the same as the dwelling of the engineering component modeled turns 2 problems into one...'</title>
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				<updated>2012-06-26T10:55:29Z</updated>
		
		<summary type="html">&lt;p&gt;新しいページ: 'Engineering Modeling - An Iterative Approach  Making the dwelling of a model function as the same as the dwelling of the engineering component modeled turns 2 problems into one...'&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Engineering Modeling - An Iterative Approach&lt;br /&gt;
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Making the dwelling of a model function as the same as the dwelling of the engineering component modeled turns 2 problems into one. This speeds up co-operation in prototyping of both the software model and also the component. Both rapid prototyping and rapid application design/development involve iterative fast development with prototypes communicated. Requirements emerge gradually included in this method, so initial phase design can begin, in co-operation with life-cycle management, marketing accounts etc. To obtain full take advantage of this all staff who are thing about this design process, manufacturing, management, and life-cycle management need to be able to access the models. The longer term aim is to enable direct modeling/prototyping of this by customers of the modeling tool e.g. engineers/end-user programmers. This type of system documents itself as the structure from the engineering product and software model are displayed/visualized.&lt;br /&gt;
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Integration of information representation UML/DOORS is progress towards this. Additionally a interface is needed that makes it easier for engineers to model using such a combined UML/Doors solution&lt;br /&gt;
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[http://olivershain958.posterous.com/model-trains-toys-models-or-miniature-pieces model engineering]&lt;br /&gt;
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Despite object-oriented programming techniques being heavily influenced by the approach utilized by engineers for Bill of Materials/Product Data Structure modeling this link has become difficult. Much of object-oriented programming was developed before graphical user interfaces became practical and customary. So objects/classes in many cases are represented mainly by text with visualization/representation being added as an afterthought. This isn't helpful for engineers who are used to objects being physical things, or at least diagrams. An additional problem has been an over-emphasis on encapsulation (hiding an objects' details, while creating an interface because of its use), and re-use. This can lead to errors due to re-use of objects that are not fully understood. Therefore the classes/objects need to be visualized, even if the user does not intend to change their contents, so the user of objects has sufficient knowledge of cooking techniques.&lt;br /&gt;
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The above mentioned steps would enhance the link and co-operation between engineers and modelers/models.&lt;/div&gt;</summary>
		<author><name>RobyKahn678</name></author>	</entry>

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